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The combination of real time strategy and Don’t Break the Ice leads to a very unique strategy game.
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One at a Time – Win by fighting all enemies 1 at a time (4P, Skilled/Expert).Use it Wisely – Earn a combination of credits, tiles and carriers as an elimination bonus (Skilled/Expert).Financially Independent – Win a match before the supporting funds go up (Skilled/Expert).Got it covered – Build enough armed cannons to cover all remaining tiles in the map (Skilled/Expert).Daylight Saving – Win a match without the time expiring in any turn (Skilled/Expert).Moving Through the Ranks – Earn 9 titles.Global Warfare – Complete the entire campaign.Fear of Flying – Win a match without using a carrier (Empire campaign).
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If you wanted to, you could look away from the TV and know exactly what your opponent moved, built, or added. Such a huge focus was put into the sound effects that each of the 4 teams has separate sound effects. Everything makes some sort of noise that signifies that it has done something. The soundtrack is comprised of classical sounding music. The video pretty much shows everything I just talk about, and it’s funny as well! Enjoy the Greed Corp Launch Trailer The only exception to this rule is when using a flying transportation vehicle, you can land what you are flying anywhere, but if the enemy can overpower you, you will just lose those units. Units can pretty much move to any piece of land that you own and is connected to the current land by any number of other lands that you own however, you must be adjacent to a spot in order to go into the spot that you don’t own. How much land are you willing to destroy? I have played a game where the people had to start using air transports in order to get to each other, because each player only had 3-4 blocks of land they were based on. This adds more strategy since you need land to make armies and move around, but you must destroy land in order to make money to build the units.
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A cracked piece of land only has one more turn before disappearing. The height of the land determines how many turns are left before that piece of land will completely disappear. So as turns go by, the harvesters continue to break the land. Harvesters slowly break apart the land that you are on. To get these resources you must use harvesters. Like most strategy game, you need resources to build buildings or units. The aspect that sets this game apart from other strategy games is the “ Don’t Break The Ice” feel, I included a link for the people out there who don’t know what “Don’t Break The Ice” is (I asked around, and a lot of people have never heard of the game). Its main focus is on turn based strategy and I am going to assume that everyone knows what that is. Does the game of Risk have a story? No, you just want to conquer the world. Other than that, there isn’t really much of a story. The campaign has 4 different stories from 4 different perspectives, but the overall story is that you are trying to keep all the land for yourself. Will you defend your territory or sacrifice it to keep it out of enemy hands? Manage the finite available resources to build your army and use the unique collapsing terrain mechanic to your advantage.” An extensive campaign mode and multiple unlockables prepare you to take the battle online. In order to prevail, exhaust all the remaining resources to build an army, and then use the depleted collapsing terrain to your advantage. “Why share when you can have it all? Greed Corp is an online multiplayer strategy game in which you battle for dominance over a world once rich in resources. Platforms: Xbox 360 (Reviewed), PlayStation 3
